ABOUT ME
I have recently graduated from Bournemouth University, receiving a First Class Honours in Games Design and a TIGA Graduate of the Year: Production/Enterprise award.
I’ve always held a passion for playing video games, prompting my interest in learning the ways of creating them, so that one day I can make my mark on the industry, contributing to a game of my own.
During my time at university, I developed skills in every cornerstone of game development, from modelling to scripting, animation to level design or environment art. I was able to figure out what I truly found the most interesting, and where my expertise lay. Whilst I am proficient in most areas, here’s what I do best:
Level Design
C# Scripting
Environment Art
Project Management
Photogrammetry Application
I also hold an understanding of many industry-standard software, such as Maya, 3DS Max, Blender, UE5, Unity and Metashape. As well as MS Project and Excel.
I am currently in the stage of searching for a place to apply my skillset, and contribute to something special. I am eager to work alongside a team of like-minded professionals, and prepared to expand my expertise, learning new methods and hearing new ideas within the game development world.